DLC
Size
Design race

Weapons

205 of 230 · X4 9.00

Mount
Class
Mark
Faction
Ammunition
Heat
Damage bias
Mining
DPS limited by
Impact effect
Fit tier
Mounts on
Restricted to
205 rows
Compare
Main Battery ?XL Terran 11,208 0 11,208 186,027 194,000 0.96 — — Heat — 14,000 — 2,658 3.8 s 58.7 s — 10,000 9,248,076 — — mandatory Weapon Gun TER Cradle of Humanity
Erlking Main Battery XL Argon 4,460 0 4,460 6,346 16,500 0.38 — — Heat 3,400 10,200 — 269 37.1 s 15.7 s — 15,000 1,160,838 — — Erlking Weapon Gun Ownerless Tides of Avarice
Sapporo Launcher Array L Terran 1,846 0 1,846 1,846 1,250 0.37 6 15 Magazine — 10,000 — — — — — 1,000 1,998,000 — 50 mandatory Sapporo Missile launcher Gun Ownerless Timelines
Terran Main Battery L Terran 1,534 0 1,534 2,279 530 4.3 — — Heat 1,500 8,201 — 559 17.9 s 8.7 s 30 8,000 1,888,276 — — Osaka Weapon Gun PIO, TER Cradle of Humanity
Erlking L Turret L Argon 1,387 0 1,387 1,387 2,150 0.32 2 5 Magazine 1,800 9,000 — — — — 60 4,140 114,685 — 0.5 Erlking Turret Turret Ownerless Tides of Avarice
Behemoth Main Battery L Argon 1,244 0 1,244 1,870 1,900 0.49 6 4.5 Heat 1,100 9,020 — 378 26.5 s 13.3 s 20 10,000 1,394,238 — — Behemoth Weapon Gun ALI, ANT, ARG, BUC, HAT, SCA Base game
Dumbfire Turret Mk1 L Argon, Paranid, Split, Terran 1,190 0 1,190 1,190 1,000 0.3 5 12 Magazine — 6,500 — — — — 30 4,000 ~63,062 4 × 1,000 1.3 standard Missile turret Turret ALI, ANT, ARG, FRF, PAR, HOP, QUE, TRI, RIP, PIO, VIG, ZYA, CUB, TER Multiple
Dumbfire Turret Mk1 L Teladi 1,190 0 1,190 1,190 1,000 0.3 5 12 Magazine — 6,500 — — — — 20 5,000 49,950 4 × 1,000 1.3 standard Missile turret Turret ALI, MIN, TEL Base game
Rattlesnake Main Battery L Split 1,085 0 1,085 1,558 1,400 1.11 12 6 Heat 1,360 6,800 — 309 32.3 s 14.1 s 30 8,000 1,483,915 — — Rattlesnake Weapon Gun FRF, ZYA, CUB Split Vendetta
Phoenix Main Battery L Teladi 1,083 0 758 1,929 1,890 0.71 3 3.2 Heat 1,740 8,700 — 446 22.4 s 17.5 s 30 12,000 1,060,938 — — Phoenix Weapon Gun ALI, MIN, TEL Base game
Ray Ion Projector L Boron 982 0 608 1,400 5,200 0.17 — — Heat 60,000 11,000 Heavy Drive Disruption 425 23.5 s 10 s 10 10,000 937,802 — — advanced Weapon Gun BOR Kingdom End
Dumbfire Launcher Mk2 M — 960 0 960 960 4,320 0.22 — — Unlimited — 10,000 — — — — — 1,001 124,170 — — advanced Missile launcher Gun — Base game
Dumbfire Launcher Mk1 M Boron 880 0 880 880 3,960 0.22 — — Unlimited — 9,000 — — — — — 1,000 25,064 — — advanced Missile launcher Gun — Kingdom End
Dumbfire Launcher Mk1 S Boron 880 0 880 880 3,960 0.22 — — Unlimited — 9,000 — — — — — 1,000 7,439 — — advanced Missile launcher Gun — Kingdom End
Dumbfire Launcher Mk1 M — 880 0 880 880 3,960 0.22 — — Unlimited — 9,000 — — — — — 1,001 25,064 — — advanced Missile launcher Gun — Base game
Plasma Shard Turret Mk1 L Teladi 855 0 855 855 760 0.19 3 8 Magazine 900 6,660 — — — — 26 4,400 98,035 3 × 760 — standard Turret Turret ALI, MIN, TEL Base game
Dumbfire Launcher Mk2 S — 800 0 800 800 1,200 0.67 — — Unlimited — 8,000 — — — — — 500 14,855 — — advanced Missile launcher Gun — Base game
Tracking Turret Mk1 L Argon, Paranid, Split, Terran 764 0 764 764 8,400 0.09 2 21 Magazine — 12,000 — — — — 30 3,500 ~88,287 — — standard Missile turret Turret ALI, ANT, ARG, FRF, PAR, HOP, QUE, TRI, RIP, PIO, VIG, ZYA, CUB, TER Multiple
Tracking Turret Mk1 L Teladi 764 0 764 764 8,400 0.09 2 21 Magazine — 12,000 — — — — 20 5,000 69,930 — — standard Missile turret Turret ALI, MIN, TEL Base game
Odysseus Main Battery L Paranid 745 0 745 1,522 5,480 0.28 — — Heat 2,000 12,000 — 694 14.4 s 15 s 10 8,000 1,227,438 — — Odysseus Weapon Gun ALI, PAR, HOP, TRI, BUC Base game
Dumbfire Turret Mk1 M Argon, Paranid, Split, Terran 733 0 733 733 1,100 0.67 — — Unlimited — 7,000 — — — — 100 — ~31,531 — 1.3 standard unhittable Missile turret Turret ARG, FRF, PAR, QUE, TRI, PIO, ZYA, CUB, TER Multiple
Dumbfire Launcher Mk1 S — 733 0 733 733 1,100 0.67 — — Unlimited — 7,000 — — — — — 500 7,439 — — advanced Missile launcher Gun — Base game
Dumbfire Turret Mk1 M Teladi 733 0 733 733 1,100 0.67 — — Unlimited — 7,000 — — — — 60 — 24,975 — 1.3 standard unhittable Missile turret Turret TEL Base game
Plasma Turret Mk1 L Argon 687 0 687 687 2,130 0.16 3 11 Magazine 600 7,200 — — — — 25 4,000 114,685 — — standard Turret Turret ALI, ANT, ARG, QUE, RIP, VIG, BUC Base game
Plasma Turret Mk1 L Paranid 630 0 630 630 2,440 0.13 2 11.5 Magazine 600 7,920 — — — — 20 3,600 114,685 — — standard Turret Turret ALI, PAR, HOP, TRI, BUC Base game
Plasma Turret Mk1 L Split 613 0 613 613 1,900 0.16 5 19 Magazine 840 7,000 — — — — 30 3,600 120,419 — — standard Turret Turret FRF, ZYA, CUB Split Vendetta
Tracking Launcher Mk1 M Boron 587 0 587 587 3,520 0.17 — — Unlimited — 6,000 — — — — — 1,000 49,745 — — advanced Missile launcher Gun — Kingdom End
Tracking Launcher Mk1 M — 587 0 587 587 3,520 0.17 — — Unlimited — 6,000 — — — — — 1,001 49,745 — — advanced Missile launcher Gun — Base game
Tracking Launcher Mk2 M — 587 0 587 587 3,520 0.17 — — Unlimited — 6,000 — — — — — 1,001 247,572 — — advanced Missile launcher Gun — Base game
Torpedo Launcher Mk1 M Boron 575 0 575 575 17,246 0.03 — — Unlimited — 9,000 — — — — — 1,000 86,710 — — advanced Missile launcher Gun — Kingdom End
Torpedo Launcher Mk1 M — 575 0 575 575 17,246 0.03 — — Unlimited — 9,000 — — — — — 1,001 86,710 — — advanced Missile launcher Gun — Base game
Torpedo Launcher Mk2 M — 575 0 575 575 17,246 0.03 — — Unlimited — 9,000 — — — — — 1,001 432,400 — — advanced Missile launcher Gun — Base game
Proton Barrage Turret Mk1 L Terran 504 0 504 504 206 2.44 32 6.2 Magazine 2,300 5,796 — — — — 34 3,600 196,070 — — standard Turret Turret PIO, TER Cradle of Humanity
Torpedo Launcher Mk1 S Boron 479 0 479 479 4,791 0.1 — — Unlimited — 3,000 — — — — — 500 25,064 — — advanced Missile launcher Gun — Kingdom End
Torpedo Launcher Mk1 S — 479 0 479 479 4,791 0.1 — — Unlimited — 3,000 — — — — — 500 25,064 — — advanced Missile launcher Gun — Base game
Torpedo Launcher Mk2 S — 479 0 479 479 4,791 0.1 — — Unlimited — 3,000 — — — — — 500 124,170 — — advanced Missile launcher Gun — Base game
Dumbfire Turret Mk1 M Argon, Paranid, Split, Terran 466 0 466 466 780 0.3 4 12 Magazine — 5,500 — — — — 100 1,200 ~31,531 2 × 780 1.3 hittable standard Missile turret Turret ALI, ANT, ARG, FRF, PAR, HOP, BOR, QUE, TRI, RIP, PIO, VIG, ZYA, CUB, TER Multiple
Dumbfire Turret Mk1 M Boron 466 0 466 466 780 0.3 4 12 Magazine — 5,500 — — — — 100 1,200 27,473 2 × 780 1.3 advanced hittable Missile turret Turret BOR Kingdom End
Dumbfire Turret Mk1 M Teladi 466 0 466 466 780 0.3 4 12 Magazine — 5,500 — — — — 60 1,500 24,975 2 × 780 1.3 hittable standard Missile turret Turret ALI, MIN, TEL Base game
Dumbfire Launcher M — 447 0 447 447 600 0.74 8 9 Magazine — 2,800 — — — — — — 31,219 — — advanced Missile launcher Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, BOR, QUE, TRI, RIP, PIO, TEL, VIG, ZYA, CUB, TER, HAT, SCA Base game
Dumbfire Launcher S — 447 0 447 447 600 0.74 8 9 Magazine — 2,800 — — — — — — 19,980 — — advanced Missile launcher Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, BOR, QUE, TRI, RIP, PIO, TEL, VIG, ZYA, CUB, TER, HAT, SCA Base game
Pulse Turret Mk1 L Split 411 0 411 411 272 0.75 8 5 Magazine 5,000 5,000 — — — — 35 3,600 33,007 — — standard Turret Turret FRF, ZYA, CUB Split Vendetta
Mass Driver Mk2 M Paranid 409 0 409 409 1,392 0.29 — — Unlimited 10,000 14,000 — — — 16.4 s 18 1,001 614,185 — — advanced Weapon Gun ALI, PAR, TRI, BUC Base game
Ion Blaster Mk2 M Argon 378 0 75.5 378 151 0.5 5 6 Magazine 2,800 4,900 Ion Disruption — — 6.1 s 120 1,001 281,185 — — advanced Weapon Gun ALI, ARG, BUC, YAK Base game
Pulse Turret Mk1 L Argon 362 0 362 362 380 0.48 8 7 Magazine 5,000 5,000 — — — — 26 4,000 48,085 — — standard Turret Turret ALI, ANT, ARG, QUE, RIP, VIG, BUC, HAT, YAK Base game
Tau Accelerator Mk2 M Split 362 0 362 416 130 0.8 6 5 Heat 2,000 2,800 — 136 73.5 s 11.1 s 80 1,001 140,559 4 × 130 — advanced Weapon Gun FRF, ZYA, CUB Split Vendetta
Shard Battery Mk2 M — 349 0 349 349 114 0.51 6 5.5 Magazine 1,900 3,040 — — — 7 s 71.4 1,001 414,385 6 × 114 — advanced Weapon Gun ALI, ANT, ARG, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, BUC, YAK Base game
Tracking Turret Mk1 M Argon, Paranid, Split, Terran 343 0 343 343 685 0.5 — — Unlimited — 4,500 — — — — 100 — ~44,143 — — standard unhittable Missile turret Turret ARG, FRF, PAR, QUE, TRI, PIO, ZYA, CUB, TER Multiple
Tracking Launcher Mk1 S Boron 343 0 343 343 685 0.5 — — Unlimited — 4,500 — — — — — 500 9,197 — — advanced Missile launcher Gun — Kingdom End
Tracking Launcher Mk1 S — 343 0 343 343 685 0.5 — — Unlimited — 4,500 — — — — — 500 9,197 — — advanced Missile launcher Gun — Base game
Tracking Launcher Mk2 S — 343 0 343 343 685 0.5 — — Unlimited — 4,500 — — — — — 500 44,832 — — advanced Missile launcher Gun — Base game
Tracking Turret Mk1 M Teladi 343 0 343 343 685 0.5 — — Unlimited — 4,500 — — — — 60 — 34,965 — — standard unhittable Missile turret Turret TEL Base game
Pulse Turret Mk1 L Teladi 335 0 335 335 264 0.63 4 3 Magazine 5,000 5,000 — — — — 26 4,400 31,435 — — standard Turret Turret ALI, MIN, TEL, SCA Base game
Pulse Turret Mk1 L Paranid 324 0 324 324 204 0.79 12 8.5 Magazine 5,000 4,750 — — — — 35 3,600 48,085 — — standard Turret Turret ALI, PAR, HOP, TRI, BUC Base game
Pulse Turret Mk1 M Terran 324 0 324 324 63 2.57 3 0.5 Magazine 342 3,420 — — — — 110 800 — — — hittable standard Turret Turret — Cradle of Humanity
Plasma Turret Mk1 M Argon 300 0 300 300 750 0.2 2 7 Magazine 1,000 5,500 — — — — 60 — 64,935 — — advanced unhittable Turret Turret ALI, ANT, ARG, QUE, RIP, VIG, BUC Base game
Plasma Turret Mk1 M Argon, Paranid, Split, Teladi 300 0 300 300 750 0.2 2 7 Magazine 1,000 5,500 — — — — 40 1,200 ~59,958 — — hittable standard Turret Turret ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, ZYA, CUB, BUC Multiple
Plasma Turret Mk1 M Paranid, Split, Teladi 300 0 300 300 750 0.2 2 7 Magazine 1,000 5,500 — — — — 40 — ~58,299 — — advanced unhittable Turret Turret ALI, FRF, PAR, HOP, MIN, TRI, TEL, ZYA, CUB, BUC Multiple
Hyperion Main Battery L Paranid 298 0 298 444 740 0.6 — — Heat 2,800 7,000 — 750 13.3 s 6.5 s 30 8,000 1,060,838 — — Hyperion Weapon Gun PAR, HOP, TRI Hyperion Pack
Tau Accelerator Mk2 S Split 296 0 296 339 80 1.06 6 4 Heat 2,000 2,470 — 131 76.2 s 11.1 s 107 500 93,706 4 × 80 — advanced Weapon Gun FRF, ZYA, CUB Split Vendetta
Mass Driver Mk1 M Paranid 295 0 295 295 1,122 0.26 — — Unlimited 10,000 14,000 — — — 17.5 s 18 1,001 120,246 — — advanced Weapon Gun ALI, PAR, TRI, BUC, YAK Base game
Mass Driver Mk2 S Paranid 292 0 292 292 992 0.29 — — Unlimited 10,000 12,000 — — — 15.7 s 20 500 409,457 — — advanced Weapon Gun ALI, PAR, TRI, BUC Base game
Pulse Turret Mk1 L Terran 286 0 286 286 372 0.38 — — Unlimited 6,500 6,500 — — — — 38 3,600 96,170 — 1 standard Turret Turret PIO, TER Cradle of Humanity
Ion Blaster Mk1 M Argon 284 0 56.82 284 125 0.45 5 6 Magazine 2,800 4,900 Ion Disruption — — 6.1 s 120 1,001 36,996 — — advanced Weapon Gun ALI, ARG, BUC, YAK Base game
Plasma Cannon Mk2 M — 282 0 282 672 1,680 0.4 — — Heat 1,200 6,000 — 1,000 10 s 13.8 s 20 1,001 480,985 — — advanced Weapon Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, ZYA, CUB, BUC Base game
Shard Battery Mk2 S — 263 0 263 263 70 0.63 8 5 Magazine 1,900 2,432 — — — 6.2 s 107 500 276,257 6 × 70 — advanced Weapon Gun ALI, ANT, ARG, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, BUC, YAK Base game
Torpedo Launcher M — 261 0 261 261 3,660 0.07 — — Unlimited — 5,000 — — — — — — 67,433 — — advanced Missile launcher Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, BOR, QUE, TRI, RIP, PIO, TEL, VIG, ZYA, CUB, TER, BUC Base game
Torpedo Launcher S — 261 0 261 261 3,660 0.07 — — Unlimited — 5,000 — — — — — — 42,624 — — advanced Missile launcher Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, BOR, QUE, TRI, RIP, PIO, TEL, VIG, ZYA, CUB, TER, BUC Base game
Muon Disintegrator Mk2 M Teladi 261 0 177 786 748 0.71 — — Heat 2,200 5,280 — 1,429 7 s 14.1 s 30 1,001 414,385 — — advanced Weapon Gun ALI, TEL Base game
Shard Battery Mk1 M — 260 0 260 260 85 0.51 6 5.5 Magazine 1,900 2,801 — — — 7 s 71.4 1,001 70,296 6 × 85 — advanced Weapon Gun ALI, ANT, ARG, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, BUC, YAK Base game
Tau Accelerator Mk1 M Split 250 0 250 288 90 0.8 6 5 Heat 2,000 2,800 — 136 73.5 s 11.1 s 80 1,001 21,364 4 × 90 — advanced Weapon Gun FRF, ZYA, CUB Split Vendetta
Meson Stream Mk2 ?M Terran 237 0 237 1,480 1,480 1 — — Heat — 10,000 — 3,500 2.9 s 15 s 60 1,000 1,923,408 — — highpower Weapon Gun TER Cradle of Humanity
Ion Blaster Mk2 S Argon 233 0 46.67 233 84 0.56 5 5 Magazine 2,800 4,060 Ion Disruption — — 6.1 s 150 500 187,457 — — advanced Weapon Gun ALI, ARG, BUC, YAK Base game
Neutron Gatling Mk2 M Split 221 0 221 504 28 18 — — Heat 2,500 3,750 — 1,368 7.3 s 9.4 s 200 1,001 435,104 — — advanced Weapon Gun FRF, ZYA, CUB Split Vendetta
Mass Driver Mk1 S Paranid 216 0 216 216 820 0.26 — — Unlimited 10,000 12,000 — — — 16.6 s 20 500 126,984 — — advanced Weapon Gun ALI, PAR, TRI, BUC, YAK Base game
Meson Stream Turret Mk1 ?L Terran 213 0 213 213 1,210 0.09 — — Unlimited — 11,400 — — — — 20 3,000 362,570 — 1.3 standard Turret Turret PIO, TER Cradle of Humanity
Boson Lance Turret Mk1 L Split 211 0 211 211 1,940 0.11 2 15.6 Magazine 14,000 8,960 — — — — 20 3,200 155,384 — 0.25 standard Turret Turret FRF, ZYA, CUB Split Vendetta
Phase Turret Mk1 L Boron 207 0 414 207 580 0.71 10 5 Magazine 2,500 6,000 — — — — 30 3,450 89,524 — — advanced Turret Turret BOR Kingdom End
Plasma Cannon Mk1 M — 202 0 202 480 1,200 0.4 — — Heat 1,200 6,000 — 1,000 10 s 13.8 s 20 1,001 86,946 — — advanced Weapon Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, ZYA, CUB, BUC Base game
Ion Pulse Railgun Mk1 M Boron 200 0 120 1,674 372 2.7 — — Heat 9,000 10,800 Ion Disruption 5,400 1.9 s 13.6 s 14 1,001 209,524 — — advanced Weapon Gun BOR Kingdom End
Shard Turret Mk1 M Argon 198 0 198 198 60 0.55 9 7.5 Magazine 1,900 2,280 — — — — 140 — 49,018 6 × 60 — advanced unhittable Turret Turret ALI, ANT, ARG, QUE, RIP, VIG, BUC Base game
Shard Turret Mk1 M Argon 198 0 198 198 60 0.55 9 7.5 Magazine 1,900 2,280 — — — — 140 1,600 49,018 6 × 60 — hittable standard Turret Turret ALI, ANT, ARG, BOR, QUE, RIP, VIG, BUC Base game
Tau Accelerator Mk1 S Split 197 0 197 224 56 1 6 4 Heat 2,000 2,470 — 124 80.7 s 11.1 s 107 500 14,242 4 × 56 — advanced Weapon Gun FRF, ZYA, CUB Split Vendetta
Proton Barrage Mk2 M Terran 196 0 196 420 84 5 — — Heat 2,400 3,360 — 765 13.1 s 15 s 70 1,000 695,570 — — highpower Weapon Gun TER Cradle of Humanity
Proton Barrage Turret Mk1 M Terran 195 0 195 195 78 2.5 24 5 Magazine 2,400 3,000 — — — — 80 — 98,035 — — advanced unhittable Turret Turret TER Cradle of Humanity
Proton Barrage Turret Mk1 M Terran 195 0 195 195 78 2.5 24 5 Magazine 2,400 3,000 — — — — 80 1,200 98,035 — — hittable standard Turret Turret TER Cradle of Humanity
Bolt Repeater Mk2 M — 190 0 190 321 42 7.65 72 3.4 Heat 2,100 3,570 — 528 19 s 13.1 s 250 1,001 347,785 — — advanced Weapon Gun ALI, ANT, ARG, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, BUC Base game
Pulse Laser Mk2 M Terran 187 0 187 267 140 1.9 4 1.1 Heat 6,500 3,803 — 533 18.8 s 8 s 100 1,000 562,370 — — advanced Weapon Gun PIO, TER Cradle of Humanity
Erlking M Turret M Argon 184 0 184 184 30 3.06 26 6 Magazine 3,200 7,200 — — — — 140 1,200 57,343 — — hittable Erlking Turret Turret Ownerless Tides of Avarice
Tau Accelerator Turret Mk1 M Split 183 0 183 183 42 1.09 8 5 Magazine 2,000 2,470 — — — — 160 — 42,727 4 × 42 2 advanced unhittable Turret Turret FRF, ZYA, CUB Split Vendetta
Tau Accelerator Turret Mk1 M Split 183 0 183 183 42 1.09 8 5 Magazine 2,000 2,470 — — — — 160 1,600 42,727 4 × 42 2 hittable standard Turret Turret FRF, ZYA, CUB Split Vendetta
Autocannon Turret Mk1 M — 183 0 183 183 140 1.31 6 3.2 Magazine 2,300 3,358 — — — — 140 — 49,018 — — advanced unhittable Turret Turret SCA Envoy Pack
Muon Disintegrator Mk1 M Teladi 182 0 124 550 524 0.71 — — Heat 2,200 4,950 — 1,429 7 s 14.1 s 30 1,001 70,296 — — advanced Weapon Gun ALI, TEL Base game
Beam Turret Mk1 ?L Argon 182 0 136 182 375 0.36 — — Unlimited — 8,600 — — — — 40 4,000 64,735 — 1.4 standard Turret Turret ALI, ANT, ARG, QUE, RIP, VIG, BUC Base game
Beam Turret Mk1 ?L Teladi 182 0 136 182 375 0.36 — — Unlimited — 8,600 — — — — 30 4,400 64,735 — 1.4 standard Turret Turret ALI, MIN, TEL Base game
Ion Gatling Mk1 S Boron 182 0 73.79 270 26 4.22 38 4.6 Heat 2,600 3,406 Ion Disruption 359 27.9 s 13.6 s 120 500 127,472 — — advanced Weapon Gun BOR Kingdom End
Gamma HEPT Mk1 S Argon 182 0 182 360 40 9 — — Heat 2,300 3,910 — 1,548 6.5 s 6.4 s 50 500 187,457 — — Xperimental Shuttle Weapon Gun TER Timelines
Shard Battery Mk1 S — 180 0 180 180 48 0.63 8 5 Magazine 1,800 2,304 — — — 6.2 s 107 500 46,864 6 × 48 — advanced Weapon Gun ALI, ANT, ARG, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, BUC, YAK Base game
Kinetic Ion Railgun Mk1 L Boron 171 0 171 171 800 0.21 3 12 Magazine 5,000 9,800 Heavy Ion Disruption — — — 18 3,450 144,469 — 2 advanced Turret Turret BOR Kingdom End
Plasma Cannon Mk2 S — 171 0 171 417 1,000 0.42 — — Heat 1,200 5,040 — 1,042 9.6 s 13.8 s 45 500 320,657 — — advanced Weapon Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, ZYA, CUB, BUC Base game
Mass Driver Turret Mk1 L Paranid 170 0 170 170 2,550 0.07 — — Unlimited 10,000 14,000 — — — — 20 3,000 164,635 — 0.16 standard Turret Turret ALI, PAR, HOP, TRI, BUC Base game
Meson Stream Mk1 ?M Terran 170 0 170 1,060 1,060 1 — — Heat — 10,000 — 3,500 2.9 s 15 s 60 1,000 414,252 — — highpower Weapon Gun TER Cradle of Humanity
Muon Blaster Turret Mk1 M Teladi 168 0 101 168 114 0.89 6 4 Magazine 2,300 4,025 — — — — 100 — 49,018 — — advanced unhittable Turret Turret ALI, MIN, TEL, YAK Base game
Muon Blaster Turret Mk1 M Teladi 168 0 101 168 114 0.89 6 4 Magazine 2,300 4,025 — — — — 100 1,500 49,018 — — hittable standard Turret Turret ALI, MIN, TEL, YAK Base game
Ion Blaster Mk1 S Argon 168 0 34 168 68 0.5 5 5 Magazine 2,800 4,060 Ion Disruption — — 6.1 s 150 500 24,664 — — advanced Weapon Gun ALI, ARG, BUC, YAK Base game
Muon Disintegrator Mk2 S Teladi 165 0 98.98 523 408 0.77 — — Heat 2,200 4,400 — 1,538 6.5 s 14.1 s 58 500 276,257 — — advanced Weapon Gun ALI, TEL Base game
Boson Lance Mk2 M Split 164 0 164 164 1,200 0.14 3 18 Magazine 14,000 8,260 — — — 5 s 20 1,001 644,894 — — advanced Weapon Gun ZYA, CUB Split Vendetta
Meson Stream Mk2 ?S Terran 156 0 156 950 950 1 — — Heat — 8,500 — 3,500 2.9 s 14.5 s 60 500 907,714 — — highpower Weapon Gun TER Cradle of Humanity
Ion Pulse Turret Mk1 M Boron 156 0 93.36 156 306 0.31 6 15.5 Magazine 9,000 8,100 Ion Disruption — — — 50 — 53,919 — — advanced unhittable Turret Turret BOR Kingdom End
Ion Pulse Turret Mk1 M Boron 156 0 93.36 156 306 0.31 6 15.5 Magazine 9,000 8,100 Ion Disruption — — — 50 900 53,919 — — advanced hittable Turret Turret BOR Kingdom End
Phase Cannon Mk1 M Boron 151 0 302 183 420 0.87 10 2.5 Heat 2,400 4,080 — 261 38.3 s 8 s 100 1,000 147,253 — — advanced Weapon Gun BOR Kingdom End
Pulse Laser Mk2 M — 150 0 150 238 64 3.72 4 0.7 Heat 5,000 4,000 — 729 13.7 s 8 s 100 1,001 133,866 — — advanced Weapon Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, ZYA, CUB, BUC, YAK Base game
Astrid Primary Weapon M Argon 150 0 150 228 82 2.78 8 2 Heat 4,000 4,400 — 473 21.1 s 11 s 100 — 53,646 — — mandatory Astrid Weapon Gun VIG Tides of Avarice
Neutron Gatling Mk1 M Split 150 0 150 342 19 18 — — Heat 2,500 3,750 — 1,368 7.3 s 9.4 s 200 1,001 73,811 — — advanced Weapon Gun FRF, ZYA, CUB Split Vendetta
Proton Barrage Mk1 M Terran 148 0 148 304 66 4.6 — — Heat 2,400 3,360 — 704 14.2 s 15 s 70 1,000 105,444 — — highpower Weapon Gun PIO, TER Cradle of Humanity
Pulse Laser Mk1 M Terran 138 0 138 193 108 1.79 4 1.2 Heat 6,500 3,803 — 501 20 s 8 s 100 1,000 107,293 — — advanced Weapon Gun PIO, TER Cradle of Humanity
Blast Mortar Mk2 S — 138 0 138 216 434 0.5 10 12 Heat 3,000 3,750 — 244 41 s 23.2 s 12 — 365,057 — — advanced Weapon Gun HOP, MIN, QUE, TRI, BUC Base game
Bolt Repeater Mk1 M — 137 0 137 222 32 6.94 65 3.8 Heat 2,100 3,570 — 479 20.9 s 13.1 s 250 1,001 53,646 — — advanced Weapon Gun ALI, ANT, ARG, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, BUC, YAK Base game
Proton Barrage Mk2 S Terran 136 0 136 306 47 6.5 — — Heat 2,400 2,400 — 832 12 s 15 s 120 500 463,714 — — highpower Weapon Gun TER Cradle of Humanity
Pulse Laser Mk2 S Terran 134 0 134 177 80 2.21 4 0.9 Heat 6,500 3,250 — 420 23.8 s 7.6 s 160 500 374,914 — — advanced Weapon Gun PIO, TER Cradle of Humanity
Ion Flak Turret Mk1 L Boron 131 0 131 131 528 0.25 3 6 Magazine 3,800 5,400 Ion Disruption — — — 50 3,450 141,392 — — advanced Turret Turret BOR Kingdom End
Bolt Repeater Mk2 S — 129 0 129 221 26 8.5 72 3.4 Heat 2,100 2,730 — 586 17.1 s 12.1 s 300 500 231,857 — — advanced Weapon Gun ALI, ANT, ARG, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, BUC Base game
Neutron Gatling Mk2 S Split 121 0 121 360 20 18 — — Heat 2,500 3,000 — 1,368 7.3 s 14.4 s 250 500 290,070 — — advanced Weapon Gun FRF, ZYA, CUB Split Vendetta
Boson Lance Mk1 M Split 121 0 121 121 1,150 0.11 2 17 Magazine 14,000 8,260 — — — 5 s 20 1,001 126,259 — — advanced Weapon Gun ZYA, CUB Split Vendetta
Beam Emitter Mk2 ?M — 121 0 91 250 188 1 — — Heat — 5,600 — 1,200 8.3 s 8.9 s 120 1,001 281,185 — — advanced Weapon Gun ALI, ANT, ARG, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, BUC Base game
Plasma Cannon Mk1 S — 120 0 120 277 720 0.38 — — Heat 1,200 4,560 — 1,000 10 s 13 s 45 500 — — — advanced Weapon Gun — Base game
Flak Turret Mk1 M Split 120 0 120 120 282 0.43 8 10 Magazine 2,600 3,640 — — — — 142 — 65,305 — — advanced unhittable Turret Turret FRF, CUB Split Vendetta
Flak Turret Mk1 M Split 120 0 120 120 282 0.43 8 10 Magazine 2,600 3,640 — — — — 142 1,200 65,305 — — hittable standard Turret Turret FRF, CUB Split Vendetta
Tracking Launcher S — 120 0 120 120 1,200 0.1 — — Unlimited — 12,000 — — — — — — 29,837 — — advanced Missile launcher Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, BOR, QUE, TRI, RIP, PIO, TEL, VIG, ZYA, CUB, TER Base game
Flak Turret Mk1 M Argon 119 0 119 119 210 0.57 6 8.5 Magazine 3,000 3,300 — — — — 120 — 65,668 — — advanced unhittable Turret Turret ALI, ARG, BUC Base game
Flak Turret Mk1 M Argon 119 0 119 119 210 0.57 6 8.5 Magazine 3,000 3,300 — — — — 120 1,200 65,668 — — hittable standard Turret Turret ALI, ARG, BUC Base game
Plasma Cannon Mk1 S — 116 0 116 277 720 0.38 — — Heat 1,200 4,560 — 1,000 10 s 13.8 s 45 500 57,964 — — advanced Weapon Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, ZYA, CUB, BUC Base game
Neutron Gatling Turret Mk1 M Split 116 0 116 116 18 6.46 80 8 Magazine 2,500 3,500 — — — — 140 — 51,468 — — advanced unhittable Turret Turret FRF, ZYA, CUB Split Vendetta
Neutron Gatling Turret Mk1 M Split 116 0 116 116 18 6.46 80 8 Magazine 2,500 3,500 — — — — 140 1,200 51,468 — — hittable standard Turret Turret FRF, ZYA, CUB Split Vendetta
Pulse Laser Mk1 M — 116 0 116 174 55 3.16 3 0.7 Heat 5,000 4,000 — 619 16.2 s 8 s 100 1,001 20,346 — — advanced Weapon Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, ZYA, CUB, BUC, HAT, SCA, YAK Base game
Muon Disintegrator Mk1 S Teladi 115 0 69.14 365 285 0.77 — — Heat 2,200 4,070 — 1,538 6.5 s 14.1 s 58 500 46,864 — — advanced Weapon Gun ALI, TEL Base game
Electromagnetic Gun Mk1 S Terran 115 72.97 188 154 180 1.4 — — Heat 2,800 2,800 — 490 20.4 s 7 s 100 500 182,528 — — advanced Weapon Gun TER Timelines
Blast Mortar Turret Mk1 M Paranid 114 0 114 114 305 0.38 4 10.3 Magazine 3,000 3,750 — — — — 120 — 73,993 — — advanced unhittable Turret Turret ALI, PAR, HOP, TRI, BUC Base game
Blast Mortar Turret Mk1 M Paranid 114 0 114 114 305 0.38 4 10.3 Magazine 3,000 3,750 — — — — 120 900 73,993 — — hittable standard Turret Turret ALI, PAR, HOP, TRI, BUC Base game
Electromagnetic Cannon Mk1 M Terran 113 75.22 188 240 400 1 — — Heat 2,700 3,105 — 770 13 s 14.6 s 67 1,000 273,793 — — advanced Weapon Gun TER Timelines
Neutron Gatling Mk1 S Split 110 0 110 252 14 18 — — Heat 2,500 3,000 — 1,368 7.3 s 9.4 s 250 500 49,207 — — advanced Weapon Gun FRF, ZYA, CUB, YAK Split Vendetta
Blast Mortar Mk1 S — 110 0 110 164 376 0.44 8 12 Heat 3,000 3,750 — 214 46.7 s 23.2 s 12 — 69,064 — — advanced Weapon Gun HOP, MIN, QUE, TRI, BUC Base game
Pulse Laser Mk2 S — 108 0 108 153 46 3.33 4 0.7 Heat 5,000 3,500 — 600 16.7 s 7 s 300 500 89,244 — — advanced Weapon Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, ZYA, CUB, BUC, YAK Base game
Meson Stream Mk1 ?S Terran 105 0 105 640 640 1 — — Heat — 8,500 — 3,500 2.9 s 14.5 s 60 500 276,168 — — highpower Weapon Gun TER Cradle of Humanity
Proton Barrage Mk1 S Terran 100 0 100 216 36 6 — — Heat 2,400 2,400 — 768 13 s 15 s 120 500 93,728 — — highpower Weapon Gun PIO, TER Cradle of Humanity
Pulse Laser Mk1 S Terran 96.67 0 96.67 126 60 2.1 4 1 Heat 6,500 3,250 — 398 25.1 s 7.6 s 160 500 42,917 — — advanced Weapon Gun PIO, TER Cradle of Humanity
Thermal Disintegrator Mk2 M Split 94.85 94.85 190 161 218 1.48 10 4.5 Heat 2,200 3,700 — 462 21.6 s 15.2 s 50 1,001 295,244 — — advanced Weapon Gun FRF, ZYA, CUB Split Vendetta
Phase Gun Mk1 S Boron 94.07 0 188 114 204 1.12 10 2 Heat 2,308 3,000 — 269 37.2 s 8 s 120 500 98,168 — — advanced Weapon Gun BOR Kingdom End
Bolt Turret Mk1 M Argon, Paranid, Teladi 93.83 0 93.83 93.83 26 3.61 30 6.5 Magazine 2,100 3,100 — — — — 140 — ~40,693 — — advanced unhittable Turret Turret ALI, ANT, ARG, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, BUC, YAK Base game
Bolt Turret Mk1 M Argon, Paranid, Teladi 93.83 0 93.83 93.83 26 3.61 30 6.5 Magazine 2,100 3,100 — — — — 140 1,200 ~40,693 — — hittable standard Turret Turret ALI, ANT, ARG, PAR, HOP, MIN, BOR, QUE, TRI, RIP, TEL, VIG, BUC, YAK Base game
Boson Lance Turret Mk1 M Split 90.4 0 90.4 90.4 800 0.11 2 15 Magazine 14,000 7,980 — — — — 40 — 77,692 — 0.2 advanced unhittable Turret Turret FRF, ZYA, CUB Split Vendetta
Boson Lance Turret Mk1 M Split 90.4 0 90.4 90.4 800 0.11 2 15 Magazine 14,000 7,980 — — — — 40 800 77,692 — 0.2 hittable standard Turret Turret FRF, ZYA, CUB Split Vendetta
Boson Lance Mk2 S Split 88.64 0 88.64 88.64 780 0.11 2 15 Magazine 14,000 7,700 — — — 5 s 20 500 429,930 — — advanced Weapon Gun ZYA, CUB Split Vendetta
Bolt Repeater Mk1 S — 87.68 0 87.68 148 18 8.21 66 3.4 Heat 2,100 2,730 — 566 17.7 s 12.1 s 300 500 35,764 — — advanced Weapon Gun ALI, ANT, ARG, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, BUC, YAK Base game
Beam Emitter Mk1 ?M — 87.13 0 65.35 180 135 1 — — Heat — 5,200 — 1,200 8.3 s 8.9 s 120 1,001 36,996 — — advanced Weapon Gun ALI, ANT, ARG, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, BUC Base game
Ion Atomiser Mk1 M Boron 83.08 0 83.08 103 192 0.54 6 4.5 Heat 2,000 5,400 Ion Disruption 242 41.4 s 10 s 100 1,001 169,231 — — advanced Weapon Gun BOR Kingdom End
Arc Turret Mk1 M Boron 81.63 0 81.63 81.63 282 0.29 5 10 Magazine 2,600 2,600 Light Targeting Disruption — — — 120 — 35,604 — — advanced unhittable Turret Turret BOR Kingdom End
Arc Turret Mk1 M Boron 81.63 0 81.63 81.63 282 0.29 5 10 Magazine 2,600 2,600 Light Targeting Disruption — — — 120 1,200 35,604 — — advanced hittable Turret Turret BOR Kingdom End
Meson Stream Turret Mk1 ?M Terran 80.57 0 80.57 80.57 940 0.09 — — Unlimited — 8,800 — — — — 50 — 181,285 — 1 advanced unhittable Turret Turret TER Cradle of Humanity
Meson Stream Turret Mk1 ?M Terran 80.57 0 80.57 80.57 940 0.09 — — Unlimited — 8,800 — — — — 50 1,000 181,285 — 1 hittable standard Turret Turret TER Cradle of Humanity
Astrid M Turret ?M Argon 80 0 80 80 160 0.5 — — Unlimited — 4,800 — — — — 160 — 32,368 — — mandatory Astrid unhittable Turret Turret VIG Tides of Avarice
Arc Gun Mk1 S Boron 79.73 0 79.73 161 282 0.57 — — Heat 2,600 2,860 Light Targeting Disruption 950 10.5 s 10.7 s 100 500 112,820 — — advanced Weapon Gun BOR Kingdom End
Pulse Laser Mk1 S — 78.27 0 78.27 105 36 2.9 3 0.7 Heat 5,000 3,500 — 479 20.9 s 7 s 300 500 13,564 — — advanced Weapon Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, ZYA, CUB, BUC, HAT, SCA, YAK Base game
Thermal Disintegrator Mk1 M Split 73.28 73.28 147 118 184 1.28 8 4.5 Heat 2,200 3,700 — 399 25 s 15.2 s 50 1,001 38,846 — — advanced Weapon Gun FRF, ZYA, CUB Split Vendetta
Electromagnetic Turret Mk1 M Terran 72.86 48.57 121 72.86 170 0.71 10 6.5 Magazine 2,800 2,800 — — — — 50 1,200 147,985 — — advanced unhittable Turret Turret TER Timelines
Electromagnetic Turret Mk1 M Terran 72.86 48.57 121 72.86 170 0.71 10 6.5 Magazine 2,800 2,800 — — — — 50 1,200 147,985 — — advanced hittable Turret Turret TER Timelines
Phase Turret Mk1 M Boron 72.31 0 145 72.31 188 0.77 10 4 Magazine 2,400 3,840 — — — — 120 — 26,447 — — advanced unhittable Turret Turret BOR Kingdom End
Phase Turret Mk1 M Boron 72.31 0 145 72.31 188 0.77 10 4 Magazine 2,400 3,840 — — — — 120 1,200 26,447 — — advanced hittable Turret Turret BOR Kingdom End
Beam Turret Mk1 ?M Argon 72 0 54 72 126 0.43 — — Unlimited — 5,000 — — — — 120 — 32,368 — — advanced unhittable Turret Turret ALI, ANT, ARG, QUE, RIP, VIG, BUC Base game
Beam Turret Mk1 ?M Argon 72 0 54 72 126 0.43 — — Unlimited — 5,000 — — — — 120 1,000 32,368 — — hittable standard Turret Turret ALI, ANT, ARG, QUE, RIP, VIG, BUC Base game
Beam Turret Mk1 ?M Teladi 72 0 54 72 126 0.43 — — Unlimited — 5,000 — — — — 120 — 32,368 — 1 advanced unhittable Turret Turret ALI, MIN, TEL Base game
Beam Turret Mk1 ?M Teladi 72 0 54 72 126 0.43 — — Unlimited — 5,000 — — — — 120 1,000 32,368 — 1 hittable standard Turret Turret ALI, MIN, TEL Base game
Tracking Turret Mk1 M Argon, Paranid, Split, Terran 70.59 0 70.59 70.59 1,200 0.06 — — Unlimited — 12,000 — — — — 100 1,000 ~44,143 — — hittable standard Missile turret Turret ALI, ANT, ARG, FRF, PAR, HOP, BOR, QUE, TRI, RIP, PIO, VIG, ZYA, CUB, TER Multiple
Tracking Turret Mk1 M Boron 70.59 0 70.59 70.59 1,200 0.06 — — Unlimited — 12,000 — — — — — 1,000 38,462 — — advanced hittable Missile turret Turret BOR Kingdom End
Tracking Launcher M — 70.59 0 70.59 70.59 1,200 0.06 — — Unlimited — 12,000 — — — — — — 47,203 — — advanced Missile launcher Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, BOR, QUE, TRI, RIP, PIO, TEL, VIG, ZYA, CUB, TER, SCA Base game
Tracking Turret Mk1 M Teladi 70.59 0 70.59 70.59 1,200 0.06 — — Unlimited — 12,000 — — — — 60 1,250 34,965 — — hittable standard Missile turret Turret ALI, MIN, TEL Base game
Mass Driver Turret Mk1 M Paranid 68.75 0 68.75 68.75 1,100 0.06 — — Unlimited 10,000 12,000 — — — — 40 — 82,318 — 0.14 advanced unhittable Turret Turret ALI, PAR, HOP, TRI, BUC Base game
Mass Driver Turret Mk1 M Paranid 68.75 0 68.75 68.75 1,100 0.06 — — Unlimited 10,000 12,000 — — — — 40 900 82,318 — 0.14 hittable standard Turret Turret ALI, PAR, HOP, TRI, BUC Base game
Pulse Turret Mk1 M Argon, Paranid, Split, Teladi 67.89 0 67.89 67.89 18 1.89 8 2.4 Magazine 5,000 3,500 — — — — 180 — ~17,996 — — advanced unhittable Turret Turret ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, ZYA, CUB, BUC, HAT, SCA, YAK Multiple
Pulse Turret Mk1 M Argon, Paranid, Split, Teladi 67.89 0 67.89 67.89 18 1.89 8 2.4 Magazine 5,000 3,500 — — — — 180 1,200 ~17,996 — — hittable standard Turret Turret ALI, ANT, ARG, FRF, PAR, HOP, MIN, BOR, QUE, TRI, RIP, TEL, VIG, ZYA, CUB, BUC, HAT, SCA, YAK Multiple
Pulse Turret Mk1 M Terran 64 0 64 64 40 1.6 16 5 Magazine 6,500 3,471 — — — — 180 — 48,085 — — advanced unhittable Turret Turret PIO, TER Cradle of Humanity
Beam Emitter Mk1 ?S — 53.25 0 39.69 110 82 1 — — Heat — 4,600 — 1,200 8.3 s 8.9 s 120 500 24,664 — — advanced Weapon Gun ALI, ANT, ARG, PAR, HOP, MIN, QUE, TRI, RIP, TEL, VIG, BUC Base game
Thermal Disintegrator Mk2 S Split 52.25 35.19 87.44 99.24 82 2.03 8 2.2 Heat 2,200 2,420 — 729 13.7 s 12.3 s 100 500 196,830 — — advanced Weapon Gun FRF, ZYA, CUB Split Vendetta
Heavy Scalar Aperture Emitter Mk1 ?M Argon 40.4 121 162 104 520 0.8 — — Heat — 4,200 — 1,066 9.4 s 14.8 s 70 1,001 307,093 — — mandatory Envoy Weapon Gun ARG Envoy Pack
Thermal Disintegrator Mk1 S Split 33.06 22.39 55.45 62.78 52 2.03 8 2.2 Heat 2,200 2,420 — 729 13.7 s 12.3 s 100 500 25,897 — — advanced Weapon Gun FRF, ZYA, CUB Split Vendetta
Scalar Aperture Turret Mk1 ?M Argon 32.84 98.51 131 32.84 200 0.66 — — Unlimited — 2,300 — — — — 180 — 151,685 — — advanced unhittable Turret Turret ARG Envoy Pack
Burst Ray Mk2 S — 16.17 51.74 67.91 30 126 1 — — Heat 6,000 2,300 — 800 12.5 s 10.7 s 100 500 320,657 — — advanced Weapon Gun ALI, PAR, TRI, BUC Base game
Heavy Distortion Pulsor Mk1 M Teladi 12.97 0 12.97 32.14 50 0.64 3 4 Heat 12,000 24,000 Pulsor Distortion 643 15.6 s 23 s 60 1,001 414,252 — — mandatory Envoy Weapon Gun MIN, SCA Envoy Pack
Burst Ray Mk1 S — 12.94 40.96 53.9 24 100 1 — — Heat 6,000 2,000 — 800 12.5 s 10.7 s 100 500 69,064 — — advanced Weapon Gun ALI, PAR, TRI, BUC Base game
Mining Turret Mk1 L Argon, Paranid, Split, Teladi, Terran 12.5 0.25 12.75 12.5 51 0.25 — — Unlimited 7,000 7,000 — — — — 40 4,000 ~20,147 — — mining standard Turret Turret ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, PIO, TEL, VIG, ZYA, CUB, TER, BUC, HAT Multiple
Mining Turret Mk1 L Boron 12.5 0.25 12.75 12.5 51 0.25 — — Unlimited 7,000 7,000 — — — — 40 4,000 18,315 — — advanced mining Turret Turret BOR Kingdom End
Mining Drill Mk2 M — 12.5 0 12.5 12.5 50 0.25 — — Unlimited 7,000 4,000 — — — — 90 1,001 29,604 — — advanced mining Weapon Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, PIO, TEL, VIG, ZYA, CUB, TER, BUC Base game
Mining Drill Mk1 M Boron 10 0 10 10 40 0.25 — — Unlimited 7,000 4,300 — — — — 90 500 14,249 — — advanced mining Weapon Gun BOR Kingdom End
Distortion Turret Mk1 M Teladi 8.82 0 8.82 8.82 30 0.29 — — Unlimited 10,000 3,100 Pulsor Distortion — — — 105 — 57,343 — — advanced unhittable Turret Turret MIN Envoy Pack
Mining Drill Mk2 S — 7.5 0 7.5 7.5 30 0.25 — — Unlimited 7,000 3,000 — — — — 90 500 19,736 — — advanced mining Weapon Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, PIO, TEL, VIG, ZYA, CUB, TER, BUC Base game
Mining Drill Mk1 M — 6.25 0 6.25 6.25 25 0.25 — — Unlimited 7,000 4,000 — — — — 90 1,001 12,954 — — advanced mining Weapon Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, PIO, TEL, VIG, ZYA, CUB, TER, BUC, HAT, SCA Base game
Mining Drill Mk1 S Boron 5 0 5 5 20 0.25 — — Unlimited 7,000 3,000 — — — — 90 500 9,499 — — advanced mining Weapon Gun BOR Kingdom End
Mining Drill Mk1 S — 3.75 0 3.75 3.75 15 0.25 — — Unlimited 7,000 3,000 — — — — 90 500 8,636 — — advanced mining Weapon Gun ALI, ANT, ARG, FRF, PAR, HOP, MIN, QUE, TRI, RIP, PIO, TEL, VIG, ZYA, CUB, TER, BUC Base game
Mining Turret Mk1 M Argon, Boron, Split, Teladi, Terran 2.5 0 2.5 2.5 10 0.25 — — Unlimited 7,000 3,000 — — — — 120 — ~10,240 — — advanced mining unhittable Turret Turret ALI, ANT, ARG, FRF, MIN, BOR, QUE, RIP, PIO, TEL, VIG, ZYA, CUB, TER, BUC, HAT Multiple
Mining Turret Mk1 M Argon, Paranid, Split, Teladi, Terran 2.5 0 2.5 2.5 10 0.25 — — Unlimited 7,000 3,000 — — — — 120 1,200 ~10,073 — — hittable mining standard Turret Turret ALI, ANT, ARG, FRF, PAR, HOP, MIN, BOR, QUE, TRI, RIP, PIO, TEL, VIG, ZYA, CUB, TER, BUC, HAT Multiple
Mining Turret Mk1 M Boron 2.5 0 2.5 2.5 10 0.25 — — Unlimited 7,000 3,000 — — — — 120 1,200 9,158 — — advanced hittable mining Turret Turret BOR Kingdom End
Mining Turret Mk1 M Paranid 2.5 0 2.5 2.5 10 0.25 — — Unlimited 7,000 3,000 — — — — 120 — 8,325 — — advanced mining unhittable Turret Turret ALI, PAR, HOP, TRI, BUC Base game
Gamma HEPT Mk1 S Argon — — — — 150 — — — None — — — — — 6.4 s 50 500 — — — Xperimental Shuttle Weapon Gun — Timelines
Boson Lance Mk1 S Split — — — — 750 — — — None 14,000 7,700 — — — 5 s 20 500 133,333 — — advanced Weapon Gun ZYA, CUB Split Vendetta
Scrap Tractor ?M Argon — — — — — 1 — — None — 4,364 — — — — 90 — 15,718 — — mandatory Manticore unhittable Turret Turret ALI, FRF, BOR, RIP, PIO, TEL, HAT, SCA Base game

Distributions

Across the 205 filtered weapons. Numbered markers are the items in your comparison.

Sustained DPS (shields) median 170
166 items · 2.5–46924 items · 469–9368 items · 936–1,4032 items · 1,403–1,8700 items · 1,870–2,3370 items · 2,337–2,8040 items · 2,804–3,2710 items · 3,271–3,7380 items · 3,738–4,2051 item · 4,205–4,6720 items · 4,672–5,1380 items · 5,138–5,6050 items · 5,605–6,0720 items · 6,072–6,5390 items · 6,539–7,0060 items · 7,006–7,4730 items · 7,473–7,9400 items · 7,940–8,4070 items · 8,407–8,8740 items · 8,874–9,3410 items · 9,341–9,8070 items · 9,807–10,2740 items · 10,274–10,7411 item · 10,741–11,2082.511.2k202 items
Sustained DPS (hull, shielded) median 0
190 items · 0–7.570 items · 7.57–15.151 item · 15.15–22.720 items · 22.72–30.31 item · 30.3–37.871 item · 37.87–45.453 items · 45.45–53.020 items · 53.02–60.60 items · 60.6–68.173 items · 68.17–75.740 items · 75.74–83.320 items · 83.32–90.891 item · 90.89–98.471 item · 98.47–1060 items · 106–1141 item · 114–1210121.2202 items
Sustained DPS (hull, unshielded) median 159
166 items · 2.5–46926 items · 469–9366 items · 936–1,4032 items · 1,403–1,8700 items · 1,870–2,3370 items · 2,337–2,8040 items · 2,804–3,2710 items · 3,271–3,7380 items · 3,738–4,2051 item · 4,205–4,6720 items · 4,672–5,1380 items · 5,138–5,6050 items · 5,605–6,0720 items · 6,072–6,5390 items · 6,539–7,0060 items · 7,006–7,4730 items · 7,473–7,9400 items · 7,940–8,4070 items · 8,407–8,8740 items · 8,874–9,3410 items · 9,341–9,8070 items · 9,807–10,2740 items · 10,274–10,7411 item · 10,741–11,2082.511.2k202 items
Burst DPS (shields) median 222
201 items · 2.5–7,7540 items · 7,754–15,5050 items · 15,505–23,2560 items · 23,256–31,0070 items · 31,007–38,7580 items · 38,758–46,5090 items · 46,509–54,2600 items · 54,260–62,0110 items · 62,011–69,7620 items · 69,762–77,5130 items · 77,513–85,2640 items · 85,264–93,0150 items · 93,015–100,7660 items · 100,766–108,5170 items · 108,517–116,2680 items · 116,268–124,0190 items · 124,019–131,7700 items · 131,770–139,5210 items · 139,521–147,2720 items · 147,272–155,0230 items · 155,023–162,7740 items · 162,774–170,5250 items · 170,525–178,2761 item · 178,276–186,0272.5186k202 items
Burst DPS (hull, unshielded) median 223
201 items · 2.5–7,7540 items · 7,754–15,5050 items · 15,505–23,2560 items · 23,256–31,0070 items · 31,007–38,7580 items · 38,758–46,5090 items · 46,509–54,2600 items · 54,260–62,0110 items · 62,011–69,7620 items · 69,762–77,5130 items · 77,513–85,2640 items · 85,264–93,0150 items · 93,015–100,7660 items · 100,766–108,5170 items · 108,517–116,2680 items · 116,268–124,0190 items · 124,019–131,7700 items · 131,770–139,5210 items · 139,521–147,2720 items · 147,272–155,0230 items · 155,023–162,7740 items · 162,774–170,5250 items · 170,525–178,2761 item · 178,276–186,0272.5186k202 items
Range (m) median 4,560
57 items · 2,000–3,46751 items · 3,467–4,93329 items · 4,933–6,40016 items · 6,400–7,86725 items · 7,867–9,3336 items · 9,333–10,80015 items · 10,800–12,2670 items · 12,267–13,7334 items · 13,733–15,2000 items · 15,200–16,6670 items · 16,667–18,1330 items · 18,133–19,6000 items · 19,600–21,0670 items · 21,067–22,5331 item · 22,533–24,0002k24k204 items
Damage / hit (shields) median 305
196 items · 10–8,0933 items · 8,093–16,1764 items · 16,176–24,2590 items · 24,259–32,3420 items · 32,342–40,4250 items · 40,425–48,5080 items · 48,508–56,5900 items · 56,590–64,6730 items · 64,673–72,7560 items · 72,756–80,8390 items · 80,839–88,9220 items · 88,922–97,0050 items · 97,005–105,0880 items · 105,088–113,1710 items · 113,171–121,2540 items · 121,254–129,3370 items · 129,337–137,4200 items · 137,420–145,5030 items · 145,503–153,5850 items · 153,585–161,6680 items · 161,668–169,7510 items · 169,751–177,8340 items · 177,834–185,9171 item · 185,917–194,00010194k204 items
Damage / hit (hull, shielded) median 0
193 items · 0–261 item · 26–524 items · 52–782 items · 78–1041 item · 104–1301 item · 130–1561 item · 156–1820 items · 182–2080 items · 208–2340 items · 234–2600 items · 260–2860 items · 286–3120 items · 312–3380 items · 338–3641 item · 364–3900390204 items
Damage / hit (hull, unshielded) median 295
197 items · 10–8,0932 items · 8,093–16,1764 items · 16,176–24,2590 items · 24,259–32,3420 items · 32,342–40,4250 items · 40,425–48,5080 items · 48,508–56,5900 items · 56,590–64,6730 items · 64,673–72,7560 items · 72,756–80,8390 items · 80,839–88,9220 items · 88,922–97,0050 items · 97,005–105,0880 items · 105,088–113,1710 items · 113,171–121,2540 items · 121,254–129,3370 items · 129,337–137,4200 items · 137,420–145,5030 items · 145,503–153,5850 items · 153,585–161,6680 items · 161,668–169,7510 items · 169,751–177,8340 items · 177,834–185,9171 item · 185,917–194,00010194k204 items
Arc (°) median 1.3
25 items · 0.14–2.220 items · 2.22–4.30 items · 4.3–6.370 items · 6.37–8.450 items · 8.45–10.530 items · 10.53–12.610 items · 12.61–14.680 items · 14.68–16.760 items · 16.76–18.840 items · 18.84–20.920 items · 20.92–22.990 items · 22.99–25.070 items · 25.07–27.150 items · 27.15–29.230 items · 29.23–31.30 items · 31.3–33.380 items · 33.38–35.460 items · 35.46–37.540 items · 37.54–39.610 items · 39.61–41.690 items · 41.69–43.770 items · 43.77–45.850 items · 45.85–47.921 item · 47.92–500.15026 items
Rate (/s) median 0.5
135 items · 0.03–0.7829 items · 0.78–1.539 items · 1.53–2.287 items · 2.28–3.036 items · 3.03–3.782 items · 3.78–4.522 items · 4.52–5.271 item · 5.27–6.023 items · 6.02–6.771 item · 6.77–7.522 items · 7.52–8.272 items · 8.27–9.020 items · 9.02–9.770 items · 9.77–10.510 items · 10.51–11.260 items · 11.26–12.010 items · 12.01–12.760 items · 12.76–13.510 items · 13.51–14.260 items · 14.26–15.010 items · 15.01–15.750 items · 15.75–16.50 items · 16.5–17.254 items · 17.25–18018203 items
Price (Cr) median 68,249
176 items · 7,439–392,46614 items · 392,466–777,4925 items · 777,492–1,162,5193 items · 1,162,519–1,547,5452 items · 1,547,545–1,932,5721 item · 1,932,572–2,317,5980 items · 2,317,598–2,702,6250 items · 2,702,625–3,087,6510 items · 3,087,651–3,472,6780 items · 3,472,678–3,857,7040 items · 3,857,704–4,242,7310 items · 4,242,731–4,627,7580 items · 4,627,758–5,012,7840 items · 5,012,784–5,397,8110 items · 5,397,811–5,782,8370 items · 5,782,837–6,167,8640 items · 6,167,864–6,552,8900 items · 6,552,890–6,937,9170 items · 6,937,917–7,322,9430 items · 7,322,943–7,707,9700 items · 7,707,970–8,092,9960 items · 8,092,996–8,478,0230 items · 8,478,023–8,863,0491 item · 8,863,049–9,248,0767.4k9.2M202 items
Heat / s median 729
20 items · 124–47623 items · 476–8278 items · 827–1,1799 items · 1,179–1,5313 items · 1,531–1,8830 items · 1,883–2,2340 items · 2,234–2,5861 item · 2,586–2,9380 items · 2,938–3,2904 items · 3,290–3,6410 items · 3,641–3,9930 items · 3,993–4,3450 items · 4,345–4,6970 items · 4,697–5,0481 item · 5,048–5,4001245.4k69 items
Time to overheat (s) median 13.72
18 items · 1.85–8.4219 items · 8.42–14.9813 items · 14.98–21.558 items · 21.55–28.121 item · 28.12–34.684 items · 34.68–41.252 items · 41.25–47.820 items · 47.82–54.380 items · 54.38–60.950 items · 60.95–67.522 items · 67.52–74.082 items · 74.08–80.651.980.769 items
Overheat downtime (s) median 11.58
20 items · 5–7.8315 items · 7.83–10.6516 items · 10.65–13.4827 items · 13.48–16.34 items · 16.3–19.130 items · 19.13–21.953 items · 21.95–24.780 items · 24.78–27.60 items · 27.6–30.430 items · 30.43–33.250 items · 33.25–36.080 items · 36.08–38.90 items · 38.9–41.730 items · 41.73–44.550 items · 44.55–47.380 items · 47.38–50.20 items · 50.2–53.030 items · 53.03–55.851 item · 55.85–58.68558.786 items
Heat / shot median 355
42 items · 69–6418 items · 641–1,2133 items · 1,213–1,7855 items · 1,785–2,3568 items · 2,356–2,9284 items · 2,928–3,500693.5k70 items
Cooling / s median 1,275
4 items · 178–62830 items · 628–1,07913 items · 1,079–1,52912 items · 1,529–1,97922 items · 1,979–2,4294 items · 2,429–2,8801 item · 2,880–3,3301783.3k86 items
Rotation (°/s) median 90
41 items · 10–36.3637 items · 36.36–62.7310 items · 62.73–89.0933 items · 89.09–11533 items · 115–1429 items · 142–1684 items · 168–1952 items · 195–2210 items · 221–2474 items · 247–2744 items · 274–30010300177 items
Projectile speed (m/s) median 2,600
83 items · 342–2,82821 items · 2,828–5,31420 items · 5,314–7,79911 items · 7,799–10,2851 item · 10,285–12,7717 items · 12,771–15,2570 items · 15,257–17,7420 items · 17,742–20,2280 items · 20,228–22,7140 items · 22,714–25,2000 items · 25,200–27,6850 items · 27,685–30,1710 items · 30,171–32,6570 items · 32,657–35,1430 items · 35,143–37,6280 items · 37,628–40,1140 items · 40,114–42,6000 items · 42,600–45,0860 items · 45,086–47,5710 items · 47,571–50,0570 items · 50,057–52,5430 items · 52,543–55,0290 items · 55,029–57,5141 item · 57,514–60,00034260k144 items
Hull median 1,001
109 items · 500–1,10421 items · 1,104–1,7080 items · 1,708–2,3130 items · 2,313–2,9177 items · 2,917–3,52112 items · 3,521–4,1254 items · 4,125–4,7292 items · 4,729–5,3330 items · 5,333–5,9380 items · 5,938–6,5420 items · 6,542–7,1460 items · 7,146–7,7504 items · 7,750–8,3540 items · 8,354–8,9580 items · 8,958–9,5633 items · 9,563–10,1670 items · 10,167–10,7710 items · 10,771–11,3750 items · 11,375–11,9791 item · 11,979–12,5830 items · 12,583–13,1880 items · 13,188–13,7920 items · 13,792–14,3961 item · 14,396–15,00050015k164 items
Magazine median 6
43 items · 2–5.2533 items · 5.25–8.511 items · 8.5–11.752 items · 11.75–151 item · 15–18.250 items · 18.25–21.52 items · 21.5–24.751 item · 24.75–282 items · 28–31.251 item · 31.25–34.50 items · 34.5–37.751 item · 37.75–410 items · 41–44.250 items · 44.25–47.50 items · 47.5–50.750 items · 50.75–540 items · 54–57.250 items · 57.25–60.50 items · 60.5–63.752 items · 63.75–670 items · 67–70.252 items · 70.25–73.50 items · 73.5–76.752 items · 76.75–80280103 items
Reload (s) median 6
16 items · 0.5–2.7833 items · 2.78–5.0616 items · 5.06–7.3310 items · 7.33–9.618 items · 9.61–11.898 items · 11.89–14.177 items · 14.17–16.442 items · 16.44–18.723 items · 18.72–210.521103 items
Extracted from the game files by x4-data. DPS figures are computed from the shipped stats, not read from the game — the engine calculates its own.